AI Insights · Timothy · July 2022
Top 5 Wuxia Games Performance in Denmark: Q2 2022
A detailed look at the performance of the top 5 Wuxia games on a unified platform in Denmark during the second quarter of 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 Wuxia games on a unified platform in Denmark showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Fate of the Empress
Publisher: Wish Interactive Technology Limited
Weekly revenue for Fate of the Empress fluctuated throughout the quarter, peaking at approximately $628 in mid-April and experiencing a low of $180 in mid-May. Weekly downloads started at 105 at the end of March but saw a general decline, dropping to 7 in mid-June before a slight recovery to 21 by the end of June. Active users also showed a downward trend, starting at 447 and decreasing to 133 by the end of the quarter.
Immortal Taoists-idle Games
Publisher: SINGAPORE AZURE TIMES PTE.LTD
Immortal Taoists-idle Games saw a notable increase in weekly revenue, peaking at $564 in early June. Downloads showed steady growth, starting at 10 at the end of March and reaching 68 by early June. Active users increased from 112 at the end of March to a high of 177 by mid-June, before slightly decreasing to 160 at the end of the quarter.
Perfect World Mobile
Publisher: Perfect World Games
Perfect World Mobile's weekly revenue showed variability, with a peak at $257 in late May. Downloads spiked to 137 in early May but remained low for the rest of the quarter. Active users data was only available for May, starting at 119 and dropping to 31 by late May.
Yong Heroes
Publisher: Watt Games
Yong Heroes experienced fluctuations in weekly revenue, with the highest at $390 at the end of March and a low of $10 by late June. Downloads were minimal, with a peak of 40 in late May. Active users saw a brief increase to 35 in late May but were otherwise non-existent for most of the quarter.
想不想修真-官方版
Publisher: Walk Gaming
The game 想不想修真-官方版 had a significant increase in weekly revenue, reaching $253 in mid-June. Downloads were minimal, with only 8 recorded in late May. Data on active users was not available.
For more detailed insights and data, visit Sensor Tower.